Something beautiful is going to happen.

he/him, leftist, vegan

proud Ukrainian, yoyo player, soulslike enthusiast, future SLP

lemmy.zip admin

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Joined 2 years ago
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Cake day: June 11th, 2023

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  • I’m not an expert on artificial sweeteners, but as far as I know, they’re to be consumed in moderate amounts just like sugars are. And from what I’ve heard, stevia is among the better sweeteners compared to something like aspartame or maybe even sucralose. The mixing of sugar and a sweetener is not ideal, I think that’s true.

    I’ll gladly be proven otherwise - don’t know enough about them tbh


  • Druid@lemmy.ziptoLemmy Shitpost@lemmy.worldShit's getting real
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    2 days ago

    Honeybees destroy ecosystems because they’re more efficient at pollination than wild bees are, so there’s an ecological nuance to abstaining from honey. Apart from that, there’s the ethical component of taking away food that the bees produce for themselves that’s not ours for the taking.




  • Druid@lemmy.ziptoLemmy Shitpost@lemmy.worldShit's getting real
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    2 days ago

    Used to hate Arizona quite a bit because it felt super bougie and expensive for what’s essentially just a regular ice tea. Developed a taste for it over the years and like it quite a bit nowadays because it’s partly sweetened with stevia which makes it taste very pleasantly. Quite unfortunate that most of the flavours sold here aren’t vegan because they insist on 0,1% of honey in the ingredients









  • Gonna be controversial but Monster Hunter World for me. Don’t get me wrong, I liked the game a lot at first and put 100+ hours into it. But it marked the departure from the silly, cozy, slightly under-the-radar franchise to something that’s just too big for my tastes. I feel like each entry is trying to top its predecessor in new mechanics, bigger maps and stuff and end up getting lost in the sauce.

    I started playing on PSP with Freedom 2 and Freedom Unite and moved over to 3DS when the games came out for that. The games were never unpopular per se, especially in Japan where they’ve been a staple since the PSP days, but they always felt a little more niche and unknown. They felt more focused, more streamlined, tighter. All the new combat mechanics added in newer installments definitely help the fluidity of the gameplay and add a lot of fun and variety. But that’s it for new additions that I’d miss when going back to older titles. These huge open-world-esque maps just don’t cut it for me.

    Rise would likely have been last MH that I could enjoy since it’s a good mix of classic MH with good QoL features added in to make the game more modern, but even that one didn’t quite catch my attention for too long.

    I don’t know, I feel like Monster Hunter kinda lots its charme in chasing industry trends of open world games and more realistic graphics and physics in favour of character, silliness, and focus.