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Joined 2 年前
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Cake day: 2023年6月15日

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  • ldk, avif looks really good at the really high compression ratios. My problem with it is that usually it includes lots of details, except those details weren’t the actual details of the original image. It just kinda hallucinates them

    Also ofc the unlimited layers, great lossless mode, and high color depth etc would still make jxl a better universal choice, but avif just looks better at the ultra low end



  • People make it sound like its some extreme time consuming task to learn rust. Rust actually gives helpful compiler errors tho and there’s a lot of resources online.

    I was able to start making some basic things in rust (like an ascii-rendered brute force n-body simulation) with the help of a few google searches after just like 2 days of messing around in my free time. I’m sure reading kernel stuff requires much more advanced knowledge than what I have but it’s really not a large barrier.



  • I would guess it’s the average color under the crewmate, or just sampled at the center point from a rescaled image.

    It looks like the color never changes over a crewmate, so it’s probably not just an overlay

    Someone also linked above a generator for these images but it sounds like there are several







  • AdrianTheFrog@lemmy.worldtoMemes@lemmy.mlRAM
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    10 天前

    I have a laptop with 4gb ram that i’ve been using kde plasma on and fairly frequently it just freezes or I have to restart because I had like 6 tabs open in firefox

    Although I don’t remember having that problem as much when I was on xfce, but I also might not have been using it as heavily then

    I’ve never had a similar problem with chrome on chromeos with the same amount of ram, I think chrome+chromeos might be more aggressive with unloading tabs

    Sometimes it does actually kill firefox but sometimes it just becomes very slow (1-2 seconds per frame) or freezes entirely for several minutes when out of memory. Might be just because the swap is really slow, but there’s just 2gb of that, why would it freeze for several minutes? (One time this was happening was when I was trying to compile llvm on two threads, I ended up having to temporarily kill the desktop environment to save ram)



  • A lot of that is shadows and lighting data, sometimes in unusual data structures without readily available compression methods. Compressing textures also impacts load times, obviously decompressing 10gb of jpgs could take a while. Still probably there are good compression methods and good tradeoffs to make, if any AAA studios actually cared about storage space (They do care a lot about GPU memory, just not storage space).