World’s biggest Monster Hunter fan

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Joined 2 years ago
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Cake day: June 15th, 2023

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  • Many times, but the one that got me more than any other game really surprised me: Insomniac’s Spiderman 2. Specifically the pidgeon side quest. I don’t think I’ve ever had another experience where I actually had to put the controller down for 5 minutes to stop sobbing. it was just… so beautiful but so heartbreaking…

    It’s not even the saddest scene in any video game I’ve played, but I think something about swinging around, beating up bad guys, and then suddenly getting hit with this deeply personal and very real scene broke me. I strongly recommend this game if you have a ps5.












  • Used to be I never cried at anything. Ever. Then I started watching the saddest shows I could find specifically for the purpose of making me cry because I figured that wasn’t healthy. Now I’m a total crybaby and I gotta admit, I’m happier for it.

    I used to be a massive weeb so most of my sad moments are from anime, but if you really want to bawl your eyes out, Violet Evergarden and A Silent Voice are my two go to picks for when I want to absolutely destroy myself.




  • Ashen44@lemmy.cato196@lemmy.blahaj.zoneRule
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    3 months ago

    meme format is “Hey guys” “incorrect name” “That’s not what I’m called” though the last line is covered up here.

    Character is Bridget, a famous trans character from the fighting game Guilty Gear, who became a meme to misname after someone mistakenly called her “Brisket”.




  • When programming, data is stored in variables. In a weakly typed language you define a variable and you can put anything in it. Numbers, text, whatever. In a strongly typed language when you define a variable you also have to define what it can take. If you define a variable that can hold numbers, it can only hold numbers and never text or anything else.

    Weak typing makes code easier to write and more flexible while strong typing makes code more secure and harder to accidentally break. It’s mostly a preference thing in the end.