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Cake day: June 10th, 2023

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  • I’ve only seen it in the s thread once, and just up voting it didn’t seemed enough. I’ve played the majority of games people are mentioning here, some of them are quite sad and hit you like a punch in the stomach. Another one I also didn’t cried but felt very strongly about it and I don’t think I’ve seen it mentioned here was Life is Strange, there’s one particular scene that got me very hard.

    All of this is to say, I don’t usually cry on movies, books or games, it’s not a “boys don’t cry” kind of thing, I don’t have a problem with crying or with getting in touch with my feelings, I just don’t cry very often or for any reason. However, I don’t know if it was the story on its own or the blinking mechanic but Before your eyes had me crying, and wasn’t just a couple tears either, I only held myself together because I couldn’t leave the game until it finished. That game was an experience, I recommend going in blind and using the camera.


  • I’m surprised I had to scroll this much down to find this. I have played the vast majority of the games people have mentioned here, and yes some are sad, but I don’t think I cried in any of them. I don’t know if it’s the story on its own or if the gimmick of the camera makes you feel a lot more connected to it, but I played through the entire game in one go, couldn’t stop playing and after a certain point couldn’t stop crying.



  • Yes, but it’s not what you’re thinking, and they could be known at the time, just not through scientific method, but we had to rediscover them.

    In Abrahamic religions the eating of pork is prohibited because pork is an “unclean” animal, and indeed pork is one of the most dangerous meats to consume when not cooked properly. This could be divine knowledge, or people simply realizing that those who ate pork got more sick than those who didn’t.

    Another example is about meditation and other mental health from oriental religions. The science to back up that is very recent but they have been doing it for thousands of years and have been claiming all of the benefits that we’re now discovering. But also this could have slowly evolved by observing yourself which is a lot of what meditation is about, so who could have thought that self inspection would allow you to understand yourself better?

    So at the end of the day I don’t think there’s any example of what you’re looking for, because anything we know now they could have guessed back then and would not necessarily be divine knowledge. Accurate precognition would be an example of something we would have no explanation for, but that has never happened, most prophecies are abstract and open to interpretation.




  • Medication for ADHD was not that common a while back, so older people have learned ways to cope with it, be it self-medication or others. Caffeine can have a similar effect to other stimulants, Taurine too which is why lots of people with ADHD drink tons of coffee or energy drinks. All of that being said, my wife is in her 30’s and can’t have coffee, recently she started taking ADHD medication and it’s made a huge difference, I don’t foresee her stopping taking those any time soon.


  • Nope, they complement each other, you can have workspaces in non tiling window managers, but they’re a must in tiling ones. But the tiling does play a very crucial part, for example my workspace that has the terminals can have several terminals depending on what I’m doing, and being able to open/close terminals and having the remaining adjust is a big part of why I use a tiling window manager. It’s just efficient because 99% of the time when you have 2 apps open you want to look at both simultaneously, so not having to move stuff around with the mouse makes that easier, and for the remaining 1% you just move the app you don’t currently care about to another workspace, so it’s somewhere easily accessible when you want to.



  • That’s where workspaces come in place, I usually have a single full screen application per workspace, so Meta+1 is my browser, Meta+3 is my IDE, Meta+4 is slack, etc. Some workspaces have more than one application, e.g. I usually keep a few terminals in Meta+2.

    This means that I usually work with things occupying all of my screen and in a short keystrokes I’m in whatever I want to be. But if I ever need to open a terminal or a random application it will occupy half my screen and whatever I was doing would resize to the other half, so I never have to grab my mouse to move stuff over to be able to see what I was doing.



  • It’s not though, in the current system everything must go through those shitty companies, so they can dictate anything, and if Steam disobeys they essentially block them from receiving money, and it’s impossible to jump ships because creating a competition is essentially impossible, no one will be able to handle the Volume of Valve’s transactions and it needs to be all done by one entity. Ñ

    In the system I’m describing once you’re in the crypto space no one can dictate anything. The same people could try to act as gatekeepers, but it’s almost impossible because anyone with Ethereum can sell them to you, so if an exchange threatens to not buy Ethereum from Valve they can simply go to any other exchange, hell, they themselves could sell Ethereum to users who would then use the Ethereum to buy games returning the Ethereum to Valve to be sold again, and if not anyone with enough capital can start an exchange selling Ethereum to users and buying it from Valve, even with small initial capital you would likely grow very quickly doing this. And the best part is that Valve can sell their Ethereum to different exchanges in any ratio they want to, so it’s essentially impossible for one of them to dictate anything because 1 big exchange can be replaced by 10 smaller ones in a heartbeat without any disruption to the system.



  • You’re thinking on a very narrow definition of a contract, here’s a simple contract example that’s currently being censored and wouldn’t be censorable on Blockchain: Buy NSFW games.

    A simple contract could sell you NFTs for game keys that could be redeemed on Steam/Itch/GoG or even the own dev site. So there’s no middleman who could oppose this transaction and say which sort of games can or can’t be sold. This whole thing would be completely automated, secure for every part and non-censorable.

    You’re hearing contracts and thinking on paper legal documents, whereas smart contracts usually refer to programs acting on tokens, the code that acts on those tokens is the contract, in the example above the generation and transfer of the tokens would be the contract.





  • I’ll give you a couple examples of use cases for Blockchain technology that no other technology solves.

    As currency:

    • Payment system without content restrictions. You might say “But MasterCard said they’re not blocking it”, but they could, they could pressure Valve into removing other games, or something similar. Such a thing is impossible in Blockchain, there’s no single owner that can impose limits to what you can/can’t buy with it.
    • International transactions without restrictions. We talked about how payment processors can stop transactions, banks and governments can do the same and while they use this power less often it’s still generally a pain in the ass to move money from one country to another.

    As smart contracts:

    • International car ownership deeds. In most countries car ownership has to be registered into the DMV equivalent, this means that moving a car from one country to another is problematic. A smart contract ledger would be an excellent solution to this, countries could use the ledger to transfer ownership and that transfer would be understood by any country that already uses the same ledger as a source of truth, without any of the countries having to trust in the systems built by the other countries.
    • Something similar for phones could also include known stolen IMEI numbers that can be blocked internationally without any regulatory organization needing to trust one another or rely in a centralized controlling agency.