

First off, I appreciate the response.
Yes, I understand that if these people could have it their way, any kind of mature content would be completely illegal. The reason I don’t feel strongly about this is strictly because this isn’t a legal threat, and I don’t think it has that capacity to become one. Lobbying is expensive, and I don’t believe that an Australian organization has the capacity to seriously affect global/western culture more than this. Quite frankly, its impressive they were able to pull this much off, and I fully expect ts to blow over in 3 years tops.
Don’t get me wrong- its not that I don’t care about censorship, its that I don’t really view this as censorship because the consumption and purchasing of the “censored” product is still completely possible. Contrarily, if this were signed into law I would have a big fucking problem with it.
With regards to the “companies they choose to use” point I made, I was in fact referring to payment processors, hence why I proposed crypto, cash and giftcards; as in purchasing a steam giftcard with cash from a store. Obviously I don’t expect people to not have credit cards, but the anonymity and security cash provides is almost never used because people find it less convenient.
The reason I brought this up is because I have seen it proposed that this issue will expand beyond the scope of digital marketplaces, which I find downright laughable. People WILL stop using visa cards if you can’t use it to buy condoms and there’s an ATM in the gas station.
I firmly believe that if this issue is pressed further, at the very least Valve will js stop accepting payment directly through payment processors.
Solid point, yeah, but 20 years ago was 2005.
GTA: San Andreas released 21 years ago.
Half-life 2 released 21 years ago.
Morrowind released 23 years ago.
Ocarina of Time released 27 years ago.
Crash Bandicoot released 29 years ago.
Star Fox released 32 years ago and had 500-600 tris on any given frame.
DOOM also released the same year, but is not true 3D
Obviously your point still stands, but full true 3D games were common by the late 90’s, and pseudo 3D games were prevelant as early as '92 with Wolfenstein 3D.
Unfortunately, time flies.