• Opisek@lemmy.world
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      8 days ago

      To me it became easy once I realized that Fusion 360 is not Blender. You’re not sculpting a model. You’re essentially just writing mathematical equations (“constraints” in CAD lingo) that produce the desired 3D object. For example, let’s have a flat circle as a base with diameter x, then we extend it into the third dimension with length y, and so on. Once I realized how it works, it became much clearer to me what to do, because I literally just need to express my goal to the computer et voilà. I’m having a difficult time translating what I mean into words, but perhaps you can remember doing some kinds of geometric constructions in elementary school like a perpendicular line through the middle of another line. That’s exactly what CAD feels like to me.

      • AndrewZabar@lemmy.world
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        8 days ago

        That’s very clear, thanks. I’ve done some before but only in Google Sketchup which in my opinion is incredible, and a shame it’s not available on more platforms for free. Anyway thanks it sounds pretty straightforward.

        I know there’s also something free online that’s a web-based creator; I forget at the moment which it is but it looked pretty easy.

        Thanks, I appreciate your response.