• lime!@feddit.nu
      link
      fedilink
      English
      arrow-up
      4
      ·
      2 days ago

      i think the comment was more on how they started designing the game with terraformning as a central conceit and a randomly-generated voxel world, then scrapped all that when it was too late to pull it out of the game. so the world is still procedural and fully destructible, but the random seed is static and there is nothing left in the game that damages terrain.