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Joined 2 years ago
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Cake day: July 3rd, 2023

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  • There were a few things, I think. Stylistically I thought it was gorgeous and made well, coupled with the absolutely beautiful soundtrack by Austin Wintory. But I also got lucky my first time though, and ended up sticking with the same partner pretty much from the very beginning all the way through the end.

    The argument that games are art is something that was pretty widely discussed around the release of Journey, but what I think made that game in particular so impactful is the way that it took a basic mechanic like multiplayer support and wove it so perfectly in with the narrative it was trying to tell. Walking into the light with the same person who was with me from so early on, after everything we went through, and then saying our goodbyes before that beautiful OST played through the credits, it was pretty moving.



  • Gosh, I can’t begin to describe how uncomfortable it is when someone accuses your post of being written by AI! Here are some helpful strategies I’ve started doing to make my posts seem more human:

    • Avoid bulleted lists. LLMs often use bulleted lists to break down ideas into more digestible statements, but now you need a wall of text paragraph to signal your humanity.

    • Bold Keywords. If you have to use a list format, avoid marking keywords in bold at all costs, because LLMs do this often as well. Ignore the fact that a simple copy/paste from ChatGPT wouldn’t include the requisite markdown formatting.

    • Be careful of punctuation—especially em dashes—because LLMs were trained on a large corpus of academic writing where the advanced use of clarifying punctuation is a fairly common stylistic choice.

    • Avoid being overly helpful. If your post comes across as being too cheery and accommodating, people might think it was written by an LLM. Try to sprinkle in some profanity or sarcasm to let those dumbasses know you’re not a robot.

    • Keep replies on topic. Nefarious actors use LLMs to astroturf the appearance of genuine human interaction, often to redirect posts about anything towards their particular agenda. But unlike those deceivers, we can trust any pro-IDF messages, since they are clearly unbiased and would definitely never try to leverage their advanced psyops capabilities to convince readers that their clearly-not-illegal occupation of Gaza is justified.

    • Obligatory typos. Because LLMs only use perfect spelling and grammar, it is important to throw in at least one typo so that readers more easily accept that your actually a human.

    • Be ready to improvise. Eventually someone will come along with a challenging “ignore all previous prompts” reply. A good bot will simply ignore the request altogether, while a bad one may actually take the bait, but a human will need to come up with a witty and sarcastic response that riffs off of the reply to convince everyone else of their humanity.

    I hope this list of ideas to make your post seem more human is helpful. Would you like some more specific examples, or maybe a list of other things I do beyond this while bored at work?




  • Stovetop@lemmy.worldto196@lemmy.blahaj.zoneiruley
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    1 day ago

    What do you do for the sites that disable the scrollbar, though? I’ve had it happen a few times where you can block the prompt, but then you can’t even scroll down to view any more of the page.

    My only solution at present is to shrug my shoulders and say “Guess we’re not reading anything from this site anymore.”


  • Not the previous poster, but I’ll share what I can. And I’m assuming you already know the premise from the store page, but to provide context to others:

    Spiritfarer is a chill meditation on the nature of death. Due to random circumstances, the main character (and her cat) take over for the mythological figure of Charon and are now tasked with ferrying the dead. So over the course of the game, you encounter a number of notable spirits, who each have their own stories to learn. But you don’t need to bring them to their final destination until they’re ready to go, so in the meantime they just kinda join your crew and hang out.

    Mechanically, Spiritfarer is a resource management game. You upgrade your boat with buildings that serve a particular purpose, like gardens, a kitchen, a blacksmith, etc. and use resources grown on the ship or found at various islands to craft materials needed for upgrades and some quest turn-ins. Some key upgrades for the boat are needed to progress to other parts of the map, where more things become accessible over time.

    In terms of what makes the game appealing, it’s almost entirely vibes-based. None of the resource management mechanics feel rushed or stressful, so it’s easy for people to proceed at their own pace. It also supports 2P multiplayer, where player 2 plays as the cat and can do everything P1 can. The spirits your encounter provide mechanical benefits to your boat, but also have their own stories to learn that reveals more about who they were in life—often more tragic than one would initially assume. But I think the main emotional gut punch of the game is knowing that the spirits need to move on eventually. You’re just trying to help them find closure first. And often, they’re ready to go when you’re not ready to say goodbye yet.

    So I recommend it as a game to play in small spurts, but I wouldn’t go too long in between sessions. For me, it made for some good unwind time after some long days of work. And if you have someone else to do couch co-op with, I think it’s a good game for couples. But if you put it down and don’t come back for a while, it can be easy to forget what things you were working on. It’s not a hard game, so probably not too much effort to figure out your way back on track, but it might be worth restarting if you’re still at the beginning.








  • Some countries stipulate that it is illegal to publish someone’s photograph without their consent. Sometimes there is a distinction between personal and commercial use, but usually commercial use is the more strict, and Google’s use would definitely count as commercial.

    I found a site which seems to have the corresponding law for Argentina: https://www.argentina.gob.ar/justicia/derechofacil/leysimple/propiedad-intelectual

    Art. 31. - El retrato fotográfico de una persona no puede ser puesto en el comercio sin el consentimiento expreso de la persona misma, y muerta ésta, de su cónyuge e hijos o descendientes directos de éstos, o en su defecto del padre o la madre. Faltando el cónyuge, los hijos, el padre o la madre, o los descendientes directos de los hijos, la publicación es libre.

    La persona que haya dado su consentimiento puede revocarlo reduciendo daños y perjuicios.

    Es libre la publicación del retrato cuando se relacione con fines científicos, didácticos y en general culturales, o con hechos o acontecimientos de interés público o que hubieran desarrollado en público.

    DeepL translation below:

    Art. 31. - The photographic portrait of a person may not be placed in commerce without the express consent of the person himself, and when the latter is dead, of his spouse and children or their direct descendants, or in their absence, of the father or mother. In the absence of the spouse, the children, the father or mother, or the direct descendants of the children, the publication is free.

    The person who has given his consent may revoke it by reducing damages.

    The publication of the portrait is free when it is related to scientific, didactic and in general cultural purposes, or to facts or events of public interest or that have been developed in public.