• masterspace@lemmy.ca
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    17 hours ago

    Subnautica isn’t just a survival game, but a story driven game as well, and given how janky their engine was, it’s not a surprise that they’d want to overhaul it from the ground up.

      • lime!@feddit.nu
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        6 hours ago

        i think the comment was more on how they started designing the game with terraformning as a central conceit and a randomly-generated voxel world, then scrapped all that when it was too late to pull it out of the game. so the world is still procedural and fully destructible, but the random seed is static and there is nothing left in the game that damages terrain.